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Steampunk Hallway

For this piece, I really wanted to have fun with my materialization and incorporate some animated light materials. I started off with my trim sheet, I used hard surface modeling in Maya to create my high poly and took it to the painter to finish up the rest. I then reworked some of the painter's smart materials that I used on my trim sheet to create my tiling wall panel texture. I took some inspiration from the original Beauty and the Beast while working off of my own concept. I used Substance Designer to create the alphas for my enchanted glass animated material. Overall It was a great challenge to take a hallway and really expand on it with vaulted ceilings and hexagonal rooms.

The way forward,

The way forward,

The way back,

The way back,

and The Altar Room.

and The Altar Room.

Closeup

Closeup

The Trim Sheet and Tiling Wall Texture

The Trim Sheet and Tiling Wall Texture

Enchanted Glass Shader

Modular kit

Modular kit

Modular Kit Wireframe

Modular Kit Wireframe